onSelfEvent (rollOver) { _parent.overFollower._x = this._x + .25; // the .25 is an adjustment for the boundary of the sprite // this makes the follower line up more perfectly } onSelfEvent (press) { _parent.pressFollower._x = this._x + .25; // the .25 is an adjustment for the boundary of the sprite // this makes the follower line up more perfectly }